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Nebuline Echo
2023
OVERVIEW

"Log Entry #04_2138 Our expedition ventured into an unexplored sector of the galaxy, where we witnessed a breathtaking and unprecedented event—a local mega-volcano erupting. Surprisingly, it appears to be one of the smaller ones in the region. We must proceed with caution." This project served as both a simulation study and a cinematography challenge: How can one convincingly depict the immense scale of towering mountains and a colossal eruption? By introducing characters—tiny figures dwarfed by the vastness of this alien world. For reference, the volcano stands 1 km tall and is located 3.5 km from the crew of explorers. Remarkably, it’s the smallest of the mountains visible in the scene. This has been my most ambitious composition task to date. The smoke and steam effects were added in post-production using 3D data, as was the dramatic background sky. ​ The lava simulation was an extensive, nearly one-minute-long grain simulation, branching into three distinct rivers and interacting with a complex, polygon-heavy mesh. Thankfully, no PCs were harmed in the making of this sequence!

"Log Entry #04_2138

Our expedition ventured into an unexplored sector of the galaxy, where we witnessed a breathtaking and unprecedented event—a local mega-volcano erupting. Surprisingly, it appears to be one of the smaller ones in the region. We must proceed with caution."
 

This project served as both a simulation study and a cinematography challenge: How can one convincingly depict the immense scale of towering mountains and a colossal eruption? By introducing characters—tiny figures dwarfed by the vastness of this alien world.
 

For reference, the volcano stands 1 km tall and is located 3.5 km from the crew of explorers. Remarkably, it’s the smallest of the mountains visible in the scene.

This has been my most ambitious composition task to date. The smoke and steam effects were added in post-production using 3D data, as was the dramatic background sky.

The lava simulation was an extensive, nearly one-minute-long grain simulation, branching into three distinct rivers and interacting with a complex, polygon-heavy mesh. Thankfully, no PCs were harmed in the making of this sequence!

VFX/SFX
CINEMATIC
granural simulation
Nebuline Echo
2023
OVERVIEW

"Log Entry #04_2138

Our expedition ventured into an unexplored sector of the galaxy, where we witnessed a breathtaking and unprecedented event—a local mega-volcano erupting. Surprisingly, it appears to be one of the smaller ones in the region. We must proceed with caution."
 

This project served as both a simulation study and a cinematography challenge: How can one convincingly depict the immense scale of towering mountains and a colossal eruption? By introducing characters—tiny figures dwarfed by the vastness of this alien world.
 

For reference, the volcano stands 1 km tall and is located 3.5 km from the crew of explorers. Remarkably, it’s the smallest of the mountains visible in the scene.

This has been my most ambitious composition task to date. The smoke and steam effects were added in post-production using 3D data, as was the dramatic background sky.

The lava simulation was an extensive, nearly one-minute-long grain simulation, branching into three distinct rivers and interacting with a complex, polygon-heavy mesh. Thankfully, no PCs were harmed in the making of this sequence!

VFX/SFX
CINEMATIC
granural simulation
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